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Attributes

The attributes that describe your character: what they are, how they shape your classes and your fighting, and how they're grouped.

Attributes are your character’s history in numbers. Everything you do trains some of them, and together they decide two things:

  • Your classes. Every class asks for a minimum in the attributes it uses. Meet them and the class starts to unlock; your main class is the unlocked class your attributes resemble most.
  • How you fight. Most attributes feed your combat stats: attack, defense, accuracy, critical hits, evasion, and your health, mana, Ki and stamina.

Attributes grow from play and from the attribute points you earn by levelling. Each one gets harder to raise the higher it climbs, so rounded characters keep growing faster than narrow ones. See how attributes grow.

Groups

The character sheet groups attributes by theme: physical and mental foundations, combat, stealth, the arcane, specialist inner disciplines, the economy and production. Each attribute’s page shows its group, the combat stats it feeds and the classes that rely on it.

All attributes