Skip to content
TenkaiClassOnline
Menu

Development notes

The technical side of TenkaiClassOnline: how it's built, the full progression model with its formulas, combat stat weights and the event catalog.

The rest of the codex is written for players. This section is for the curious and the technical: how the game is built, and the exact rules behind the systems the player pages describe.

  • How the game is built: engine, server model, the progression core and this website.
  • Progression model: the step pipeline, UEA growth, diminishing returns, friction, levels, attribute points and mastery, with formulas and tuning parameters.
  • Combat formulas: which attributes feed which combat stats, and with what weight.
  • Attribute event synergies: the progression events each attribute aligns with, from the original design notes.