Magic
Raw command of supernatural power: the force behind every spell.
Magic is the power itself: the ability to call up and shape supernatural force. Intelligence understands spells; Magic makes them hit.
It adds strongly to magical attack and your mana pool, and it lends some magical defense. Nearly every caster needs it, and many hybrid classes ask for a little.
Character sheet group
Arcane
In combat
- Magical attacknotable
- Mana regenerationnotable
- Magical defensenotable
- Max mananotable
Bars compare this attribute with the strongest input to each stat.
Classes that rely on it
Required by 30 classes
- ArcanistII
- ElementalistII
- SpellbladeIV
- HexweaverIV
- SageIV
- InquisitorIV
- DruidII
- SemiGodVII
- ShamanII
- ArchmageV
- BattlemageIV
- Spell KnightV
…and 18 more.
Bars show its weight in each class's requirements, relative to that class's strongest attribute.