Stealth
Moving unseen: infiltration, ambush and not being where the blow lands.
Stealth is the art of not being noticed: moving quietly, picking the moment, and striking or slipping away before anyone reacts.
In combat it is an evasion attribute: together with Dexterity it is the main source of your chance to avoid hits entirely. Shadow and infiltration classes are built around it.
Character sheet group
Stealth
In combat
- Evasionmajor
Bars compare this attribute with the strongest input to each stat.
Classes that rely on it
Required by 20 classes
- ShadowII
- AssassinII
- RangerII
- Shadow MonkIV
- SemiGodVII
- NightbladeV
- Grand AssassinV
- Eternal ShadowVI
- TricksterIV
- SpellbladeIV
- HexweaverIV
- BeastmasterIV
…and 8 more.
Bars show its weight in each class's requirements, relative to that class's strongest attribute.